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#MANIPS: Morf Mix~collected VOL. 1

Started by diggit35, August 28, 2010, 11:50:06 AM

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Mister Grey

Three more here. This time we have a solo Kelly Ripa, Katherine Heigl, and Lacey Chabert.

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Mister Grey


smithgpost


buddye

Ninja. You taught me to morph and I respect you as a mentor. But with all due respect, WTF is up with that neck?! :what:

Better?

I used the shrink tool in GIMP iwarp on that canned ham-like neck, then swapped the original head back on because shrinking her neck distorted the shit out of her pretty face. When you shrink an area the area adjacent to it grows.

Mister Grey

Here's another of my all-time favorite celebs, Liv Tyler.

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Mister Grey

randeth

Mother of God, that is bloody hot! nothing beats a beautiful lady with muscles that would put the incredible Hulk to shame, this is truly a great morph and the size is perfect. Quick thing though, I've given morphing a go using your excellent guides in this thread (using GIMP) and was having trouble getting skin tones to match like for example in the Jennifer Lawrence morph you did, got any tips? once again most appreciated!

NinjaStar

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Mother of God, that is bloody hot! nothing beats a beautiful lady with muscles that would put the incredible Hulk to shame, this is truly a great morph and the size is perfect. Quick thing though, I've given morphing a go using your excellent guides in this thread (using GIMP) and was having trouble getting skin tones to match like for example in the Jennifer Lawrence morph you did, got any tips? once again most appreciated!

First of all randeth, thanks for the compliments.

Secondly, matching skin tones for me is an inexact science. It may be due to my overall inexperience, or GIMPs own limitations, but I generally find myself struggling to match things just right. There are some methods of changing skin colour that work for others, and some that don't. What I use is a combination of using layers and putzing around with the colour balances, hue and saturation, contrast and brightness until things look passable. The best and only advise I can give you is to pick skin tones and lighting that matches, or at least looks similar. For example, don't try to match a picture of a pale faced girl out in the sunlight to a bodybuilder standing on stage. It looks weird and it's ball-hard to get it to work.

-Try to use face pics from the red carpet to go with contest photos. The lighting is mostly the same. The only thing you have to worry about is colouring.
-If all else fails, make it black and white. It's a cop-out, sure, but it can make a morph seem artistic if done right.

I trust you know how to make selections, as detailed in my previous tutorial. Create a path on the face of the model you are using. Copy and paste it directly over itself, so there are multiple layers. Using the copy and pasted layer, scroll up to "Colors" in the tool bar. From here there are multiple options, many of which I find I use in tandem.

-Colour Balance lets you adjust the amount of reds, yellows, and blues in a picture. If you use them, use them lightly. Try to judge what the dominate colours of the picture you are trying to morph are. If the skin tones of the muscles are red, adjust the face with reds, etc. Don't go overboard with this though; too much and everything gets washed out in colour, and that's not good. Be sure to adjust the Shadows, Midtones, and Highlights as well. Toggle each button and work the sliders and judge what looks better. Shadows deal in darker areas, obviously. Midtones are for areas between lights and darks, and Highlights work for the lightest areas of the picture.

-Hue and Saturation lets you flesh out colours more. With this colour filter, you can easily make a She-Hulk, or a Twi'lek by adjusting the "Hue" bar to the right or left. Sometimes, you can better match the colours by sliding this bar just a few ticks (no more) to the right for a reddish hue, or to the left for a yellowish one. There is a bar for "Lightness" too, but I don't use it often enough to comment on it. Below that further, is the "Saturation" bar. This fleshes out colours more or less, depending on where the slider goes. This bar can help make adjustments as needed.

-The Brightness-Contrast sliders lighten/darken and contrast colors respectively. Again, these bars can help better match lighting, or harshness of lighting, but not always. It's best to use these slightly as opposed to the others.

Other than that, I've seen a few tutorials around the net on how to color skin using layers and layer modes, but these techniques escape me. Sometime I can get them to work, sometimes not. In order to use layers do the following:

-Before you open the layer, select a colour by using the colour picker tool from the tool box or press the "O" key. It's the icon that looks like a eye-dropper.
-Select a colour from the muscle body you are using. Pick a midtone colour for best results.
-Hit Ctrl+Shift+N in order to open up a new layer.
-From there, pick the brush tool or press 'P.'
-Colour over the skin of the face, avoiding hair, eyes, teeth, whatever you don't want to colour. You can always use the eraser tool (shift+e) to erase over a mistake.

-After the face has been coloured, look over to the Layers-Brushes dock. Traditionally, it's on the right side of the workspace. If you can't seem to find it for some reason, or accidentally exited out of it, scroll up to "Windows" and the "Recently Closed Docks." Alternatively, you can click ctrl+L to bring it back up.

-Look up near the top of the Layer dock. You should see a drop box that says Mode: Normal on it. Click the arrow. A list scrolls out with multiple filters you can chose from. Typically, I find "Overlay" and "Multiply" the most useful.

-Once applied, the solid opaque mess you drew over the face should take on a tint. Overlay sort of adds a bit of a spray-tan look to the skin. Multiply is like this, but much heavier. Typically Multiply makes the face take on a solid opaque colour. From here, on this layer, screw around with the Opacity bar that's found just below the Mode dropbox. You can also use any of the previous colouring techniques posted before until you get the desired effect, or close enough at any rate.

That's really all I know. It takes practice to get it right. Keep trying, and maybe you'll figure out something I didn't.



Anyway, two more. Go ahead an make fun of the colour job on the second one. I could not get it to work, so that's the best I could do:

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