I will do some investigating on the Virtual reality hardware that is required. The big thing that i see stopping wide spread adoption, is that VR goggles are not mainstream yet. I don't want to buy some VR hardware and then find out that the company went out of business or the specification is different from industry standards and they are useless.
Good point about them not being mainstream, but even if your headset broke, you'd simply replace it and you'd still be able to view the VR content stored on your hard drives. Most hardware manufacturers build their products to be compatible with existing video codecs, so the failure of outdated hardware doesn't eliminate your ability to view saved content.
When we began researching VR, there was no clear industry leader, but it now seems that the different Oculus models are over 50% of the market. That's no guarantee of what will exist in the future, but it's a good option today. The headsets are not an everyday product, so until then, the audience for female muscle VR will continue to be a tiny niche within a niche. The feedback has been overwhelmingly positive, so we plan to continue building up our VR catalog.
299 for a quality headset, oculus quest 2 is unmatched.
HB --- please post more VR vods soon!!
Thanks for the vote of confidence! We've got some great models coming out in the next few weeks.